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LiquidApps Documentation
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Introduction
🧙♂
The DAPP Network
The DAPP Token
Cross Chain Bridges
Examples
Token bridge
Price Feed
Elemental Battles
LiquidChess
LiquidPortfolio
DAPP Network Resources
⚡
Working with Zeus
Introduction
Zeus Basics
Zeus Box Basics
⚙
DAPP Network Services
DAPP Network Services
Packages and Staking
👨🚀
DAPP Service Providers
Introduction to DAPP Service Providers
DSPs
👨💻
DAPP NETWORK LABS
Introduction
DAPP Workers
EdgeDSPs
EdgeOS
🌉
CROSS CHAIN BRIDGES
Getting Started with LiquidBridge
⛓
LiquidX Stake Across Chains
Getting Started with LiquidX
😷
COVAX
Getting Started with CoVax Chain
🗂
Blockchain Guides
Testnet Creation Guides
Governance Guides
🗒
Release Notes
Latest
History
🙋♀
FAQs
Frequently Asked Questions The DAPP Token
Frequently Asked Questions DAPP Service Providers (DSPs)
Frequently Asked Questions vRAM
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Elemental Battles
Try out LiquidApps’s take on Elemental Battles:
http://elemental.liquidapps.io/
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code
The game incorporates:
vRAM - light-weight caching solution for EOSIO based RAM
LiquidAccounts - EOSIO accounts that live in vRAM instead of RAM
LiquidDNS - DNS service on the blockchain |
contract table
Frontend stored on IPFS
user data is stored in the vRAM
dapp::multi_index
table (vRAM) |
code
keys stored in
dapp::multi_index
table |
code
keys created using the account name and password as seed phrases |
code
eosjs-ecc’s
seedPrivate
method is used to create the keypair |
code
logic to create LiquidAccount transactions |
code